<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>News on 0 A.D.</title><link>https://stanleysweet.github.io/play0ad-website/news/</link><description>Recent content in News on 0 A.D.</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Sun, 05 Apr 2026 14:12:23 +0000</lastBuildDate><atom:link href="https://stanleysweet.github.io/play0ad-website/news/feed/index.xml" rel="self" type="application/rss+xml"/><item><title>New Release: 0 A.D. Release 28: Boiorix</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-release-28-boiorix/</link><pubDate>Wed, 18 Feb 2026 19:17:52 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-release-28-boiorix/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Release 28: “Boiorix”, the twenty-eighth version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. The release is named after the king of the Cimbri Germanic tribe Boiorix. Easy download and install Download and installation instructions are available …</description></item><item><title>Patch Release 27.1 for 0 A.D.</title><link>https://stanleysweet.github.io/play0ad-website/patch-release-27-1-for-0-a-d/</link><pubDate>Thu, 17 Jul 2025 10:17:30 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/patch-release-27-1-for-0-a-d/</guid><description>Wildfire Games is proud to announce the release of the Patch Release A27.1 for 0 A.D. Alpha 27: “Agni”. This is the first patch release of 0 A.D., made possible by the new development environment put into place last year. Easy download and install Download and installation instructions are available for Windows, Linux, and macOS. 0 A.D. is …</description></item><item><title>New Release: 0 A.D. Alpha 27: Agni</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-27-agni/</link><pubDate>Thu, 30 Jan 2025 12:00:30 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-27-agni/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 27: “Agni”, the twenty-seventh and last alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. The release is named after the Hindu god of fire Agni (pronounced: /ˈɐgnɪ/). Trailers YouTube: PeerTube:</description></item><item><title>We will be attending the 2025 FOSDEM edition!</title><link>https://stanleysweet.github.io/play0ad-website/we-will-be-attending-the-2025-edition-of-the-fosdem/</link><pubDate>Mon, 27 Jan 2025 21:29:23 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/we-will-be-attending-the-2025-edition-of-the-fosdem/</guid><description>Key Wildfire Games developers will be attending this year’s FOSDEM conference! FOSDEM is a free event for software developers to meet, share ideas and collaborate. Every year, thousands of developers of free and open source software from all over the world gather at the event in Brussels. You don’t need to register. Just turn up …</description></item><item><title>Best wishes for 2025</title><link>https://stanleysweet.github.io/play0ad-website/5094-2/</link><pubDate>Tue, 31 Dec 2024 16:36:13 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/5094-2/</guid><description>Wildfire Games would like to send you its best wishes for 2025! May you have a prosperous New Year!</description></item><item><title>Check out our latest interview with the linux professional institue</title><link>https://stanleysweet.github.io/play0ad-website/5090-2/</link><pubDate>Sat, 14 Dec 2024 19:37:56 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/5090-2/</guid><description>Check out the interview here</description></item><item><title>The git migration is on its way!</title><link>https://stanleysweet.github.io/play0ad-website/the-git-migration-is-on-its-way/</link><pubDate>Wed, 31 Jul 2024 20:34:01 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/the-git-migration-is-on-its-way/</guid><description>We’re finally migrating to git with Gitea in August! The migration is planned to happen on the 19th and 20th of August (European hours). It’s been long awaited, more than 12 years! Main discussion: &lt;a href="https://wildfiregames.com/forum/topic/115363-a-new-git-based-development-environment/"&gt;https://wildfiregames.com/forum/topic/115363-a-new-git-based-development-environment/&lt;/a&gt; Migration Plan Details &lt;a href="https://wildfiregames.com/forum/topic/121118-planned-disruption-migration-to-git-and-gitea/"&gt;https://wildfiregames.com/forum/topic/121118-planned-disruption-migration-to-git-and-gitea/&lt;/a&gt;</description></item><item><title>Best Wishes for 2024</title><link>https://stanleysweet.github.io/play0ad-website/best-wishes-for-2024/</link><pubDate>Sun, 31 Dec 2023 15:00:21 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/best-wishes-for-2024/</guid><description>Wildfire Games would like to send you its best wishes for 2024! May you have a prosperous New Year!</description></item><item><title>Leadership Changes</title><link>https://stanleysweet.github.io/play0ad-website/leadership-changes/</link><pubDate>Mon, 16 Oct 2023 12:38:22 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/leadership-changes/</guid><description>Stan` is stepping down as leader of the project. You can see his retirement post here: &lt;a href="https://wildfiregames.com/forum/topic/108607-leadership-changes/#comment-558009"&gt;https://wildfiregames.com/forum/topic/108607-leadership-changes/#comment-558009&lt;/a&gt;</description></item><item><title>The next alpha of 0 A.D. will feature an experimental Vulkan backend!</title><link>https://stanleysweet.github.io/play0ad-website/the-next-alpha-of-0-a-d-will-feature-an-experimental-vulkan-backend/</link><pubDate>Fri, 13 Jan 2023 07:31:00 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/the-next-alpha-of-0-a-d-will-feature-an-experimental-vulkan-backend/</guid><description>The next alpha of 0 A.D. will feature an experimental Vulkan backend! You can test it and report bugs by downloading the development version of the game. More information here: &lt;a href="https://wildfiregames.com/forum/topic/104382-vulkan-new-graphics-api/#comments"&gt;https://wildfiregames.com/forum/topic/104382-vulkan-new-graphics-api/#comments&lt;/a&gt;</description></item><item><title>Best Wishes for 2023</title><link>https://stanleysweet.github.io/play0ad-website/5051-2/</link><pubDate>Sun, 25 Dec 2022 17:54:53 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/5051-2/</guid><description>Wildfire Games would like to send you its best wishes for 2023. You can find one printable version of this card on the forums to share the word about 0 A.D: Empires Ascendant</description></item><item><title>Vote for us!</title><link>https://stanleysweet.github.io/play0ad-website/vote-for-us/</link><pubDate>Thu, 01 Dec 2022 22:03:37 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/vote-for-us/</guid><description>Please vote for us for the indie of the year award hosted by IndieDB and sponsored by Mod.io! Head over to &lt;a href="https://www.indiedb.com/games/0-ad"&gt;https://www.indiedb.com/games/0-ad&lt;/a&gt; and cast your vote!</description></item><item><title>We will be at the 2022 Play Sorbonne U event</title><link>https://stanleysweet.github.io/play0ad-website/we-will-be-at-the-2022-edition-of-the-play-sorbonne-u/</link><pubDate>Tue, 27 Sep 2022 14:52:53 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/we-will-be-at-the-2022-edition-of-the-play-sorbonne-u/</guid><description>The team behind 0 A.D: Empires Ascendant will be holding a booth for 1 day in Paris, France on the 1st of October 2022. More info about the event can be found here &lt;a href="https://site-4011908-5415-1446.mystrikingly.com/"&gt;https://site-4011908-5415-1446.mystrikingly.com/&lt;/a&gt;</description></item><item><title>Summary of attendance at the Vandœuvre-In-Game 2022</title><link>https://stanleysweet.github.io/play0ad-website/summary-of-attendance-at-the-vandoeuvre-in-game-2022/</link><pubDate>Tue, 27 Sep 2022 14:22:57 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/summary-of-attendance-at-the-vandoeuvre-in-game-2022/</guid><description>Summary of attendance of the Vandœuvre-In-Game From the 2nd to the 3rd of September, I held a booth in Vandœuvre-lès-Nancy, France. It was a rather small event compared to the previous ones. We had a booth very close to the main stage, and there was a lot of noise. The FCCL gracefully lent us two …</description></item><item><title>New Release: 0 A.D. Alpha 26: Zhuangzi</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-26-zhuangzi/</link><pubDate>Sat, 24 Sep 2022 14:30:40 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-26-zhuangzi/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 26: “Zhuangzi” (pronounced: /ˈʒwæŋˈziː/), the twenty-sixth alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. The release is named after the ancient Chinese philosopher Zhuang Zhou, who is better known as Zhuangzi and …</description></item><item><title>Alpha 26 is near!</title><link>https://stanleysweet.github.io/play0ad-website/alpha-26-is-near/</link><pubDate>Sun, 18 Sep 2022 12:17:20 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-26-is-near/</guid><description>The next alpha is just around the corner! After a painful feature freeze period, we finally managed to fix the biggest bugs, and we are now ready to release. We’re just ironing a few details like the announcement and the trailer, and we hope you’ll enjoy this new version as much as the previous ones. …</description></item><item><title>We will be at the 2022 edition of the Vandoeuvre in Game</title><link>https://stanleysweet.github.io/play0ad-website/we-will-be-at-the-2022-edition-of-the-vandoeuvre-in-game/</link><pubDate>Sun, 28 Aug 2022 18:41:47 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/we-will-be-at-the-2022-edition-of-the-vandoeuvre-in-game/</guid><description>The team behind 0 A.D: Empires Ascendant will be holding a booth for 2 days in Vandoeuvre-lès-Nancy, France on the 3rd &amp;amp; 4th of September 2022. More info about the event can be found here &lt;a href="https://www.vandoeuvreingame.fr/"&gt;https://www.vandoeuvreingame.fr/&lt;/a&gt;</description></item><item><title>Summary of the Japan Tours Festival 2022</title><link>https://stanleysweet.github.io/play0ad-website/summary-of-the-japan-tours-festival-2022/</link><pubDate>Sun, 10 Jul 2022 12:25:20 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/summary-of-the-japan-tours-festival-2022/</guid><description>Summary of attendance at the Japan Tours Festival 2022 From the 1st to the 3rd of July I held a booth in Tours, France. This was a first for me as this was a completely different event from the ones I was used to. For those who don’t know, the Japan Tours Festival is, as its …</description></item><item><title>We will be at the 2022 edition of the Japan Tours Festival</title><link>https://stanleysweet.github.io/play0ad-website/4946-2/</link><pubDate>Thu, 16 Jun 2022 17:15:23 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/4946-2/</guid><description>The team behind 0 A.D: Empires Ascendant will be holding a booth for 3 days in Tours, France on the 1st-2nd and 3rd of July 2022 More info about the Japan Tours Festival event can be found here &lt;a href="https://www.japantoursfestival.com/"&gt;https://www.japantoursfestival.com/&lt;/a&gt;</description></item><item><title>Summary of attendance at the Stunfest 2022</title><link>https://stanleysweet.github.io/play0ad-website/summary-of-attendance-at-the-stunfest-2022/</link><pubDate>Thu, 26 May 2022 19:23:49 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/summary-of-attendance-at-the-stunfest-2022/</guid><description>From the 20th to the 22nd of May I held a booth in Rennes, France for the Stunfest. This was the first public event since the COVID so I was very excited to be able to meet people again. So I took my train ticket and my event stuff and headed to the nearest train …</description></item><item><title>We will be at the 2022 edition of the Stunfest in Rennes, France</title><link>https://stanleysweet.github.io/play0ad-website/we-will-be-at-the-2022-edition-of-the-stunfest-in-rennes-france/</link><pubDate>Sun, 01 May 2022 16:47:23 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/we-will-be-at-the-2022-edition-of-the-stunfest-in-rennes-france/</guid><description>We will be holding a booth for three days in Rennes, France on the 20th-21st and 22nd of May 2022 More info about the Stunfest event can be found here: &lt;a href="https://www.stunfest.com/"&gt;https://www.stunfest.com/&lt;/a&gt;</description></item><item><title>Alpha 26 Feature Freeze Update</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-empires-ascendant-alpha-26-feature-freeze-update/</link><pubDate>Fri, 29 Apr 2022 17:57:55 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-empires-ascendant-alpha-26-feature-freeze-update/</guid><description>The date of the 6th of March 2022 at 23.59 CET was the beginning of the 0 A.D. Alpha 26 Feature Freeze, a major precursor to the actual release of the new alpha version of the game. Since then we have been trying to get the new release ready for your hands. What is …</description></item><item><title>GUL Jamón Charleta Edition</title><link>https://stanleysweet.github.io/play0ad-website/gul-jamon-charleta-edition/</link><pubDate>Thu, 28 Apr 2022 07:17:10 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/gul-jamon-charleta-edition/</guid><description>Checkout the latest 0 A.D. interview on YouTube: &lt;a href="https://www.youtube-nocookie.com/embed/RqosN47Or14"&gt;https://www.youtube-nocookie.com/embed/RqosN47Or14&lt;/a&gt; to understand how you can contribute</description></item><item><title>New ARM Native test build for M1 Macs</title><link>https://stanleysweet.github.io/play0ad-website/new-arm-native-test-build-for-m1-macs/</link><pubDate>Wed, 20 Apr 2022 09:25:32 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-arm-native-test-build-for-m1-macs/</guid><description>Come test the native ARM build for Alpha 25b! It should give you a significant performance boost over the default one. Make sure to enable GLSL in the options. Get it from here!</description></item><item><title>Re-release of 0 A.D. Alpha 25: Yaunā</title><link>https://stanleysweet.github.io/play0ad-website/re-release-of-0-a-d-alpha-25-yauna/</link><pubDate>Thu, 26 Aug 2021 13:29:08 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/re-release-of-0-a-d-alpha-25-yauna/</guid><description>Wildfire Games, an international group of volunteer game developers, is happy to announce the re-release of 0 A.D. Alpha 25 “Yaunā”, the twenty-fifth alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. This version is a maintenance release. Gameplay remains untouched and both versions of Alpha 25 remain multiplayer-compatible. We …</description></item><item><title>[LIVESTREAM] Alpha 25 Discovery and Q&amp;A</title><link>https://stanleysweet.github.io/play0ad-website/livestream-alpha-25-discovery-and-qa/</link><pubDate>Thu, 19 Aug 2021 18:45:42 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/livestream-alpha-25-discovery-and-qa/</guid><description>Make sure you don’t miss Tom0ad’s next livestream about 0 A.D. Like the previous one (&lt;a href="https://www.youtube.com/watch?v=5NjTHd26l40"&gt;https://www.youtube.com/watch?v=5NjTHd26l40&lt;/a&gt;), you’ll be able to discover the new Alpha 25 release, and hear from Stan about how the process of creating the new Alpha went. &lt;a href="https://www.youtube.com/watch?v=jhIOUv0vVw0"&gt;https://www.youtube.com/watch?v=jhIOUv0vVw0&lt;/a&gt; Hope to see you all there!</description></item><item><title>New Release: 0 A.D. Alpha 25: Yaunā</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-25-yauna/</link><pubDate>Sun, 08 Aug 2021 00:00:20 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-25-yauna/</guid><description>Wildfire Games proudly announces the release of 0AD Alpha 25: “Yaunā,” the twenty-fifth alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. Yaunā is an old Persian word for Ionians (Greeks). Trailers YouTube: ﻿﻿﻿﻿﻿﻿ PeerTube: New Features in Alpha 25 Pathfinding And Netcode Improvements – Improved Pathfinding, Performance And Reduced …</description></item><item><title>0 A.D. Alpha 25 Feature Freeze Update</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-alpha-25-feature-freeze-update/</link><pubDate>Mon, 31 May 2021 08:33:05 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-alpha-25-feature-freeze-update/</guid><description>The date of 6th June 2021 at 23.59 CET has been confirmed for the 0 A.D. Alpha 25 Feature Freeze, a major precursor to the actual release of the new alpha version of the game. What is the Feature Freeze? The Feature Freeze is the point at which new features cease to be added to …</description></item><item><title>Sneak Peek of 0 A.D. Alpha 25</title><link>https://stanleysweet.github.io/play0ad-website/sneak-peak-of-0-a-d-alpha-25/</link><pubDate>Mon, 03 May 2021 08:53:11 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/sneak-peak-of-0-a-d-alpha-25/</guid><description>A provisional date of June 2021 has been proposed for the ‘Feature Freeze’ – the point at which new features for the upcoming Alpha version of 0 A.D. stop being added and the development team focus solidly on bugfixes. This is not the release date. The feature freeze is one of the precursors to release, …</description></item><item><title>New Release: 0 A.D. Alpha 24: Xšayāršā</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-24-xsayarsa/</link><pubDate>Sat, 20 Feb 2021 15:07:07 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-24-xsayarsa/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 24: “Xšayāršā” (pronounced: Khsha-ya-ṛsha), the twenty-fourth alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. The release is named after Xerxes the Great, ruler of the Achaemenid Empire from 485 to 465 BC. Youtube: …</description></item><item><title>0 A.D. Development Report: September 2019 – May 2020</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-september-2019-may-2020/</link><pubDate>Thu, 04 Jun 2020 12:01:52 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-september-2019-may-2020/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D. : Empires Ascendant, is happy to present its latest development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read. If …</description></item><item><title>0 A.D. Financial Report, April 2020</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-april-2020/</link><pubDate>Thu, 30 Apr 2020 17:08:12 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-april-2020/</guid><description>In the interest of transparency, the Wildfire Games team would like to report on its finances as of 2020-01-01.</description></item><item><title>0 A.D. Development Report: May – August 2019</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-may-august-2019/</link><pubDate>Thu, 12 Sep 2019 13:42:09 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-may-august-2019/</guid><description>Written by: Sundiata Wildfire Games, the international group of volunteers developing 0 A.D. : Empires Ascendant, is happy to present its latest development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an …</description></item><item><title>0 A.D. is participating in FOSDEM!</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-is-participating-in-fosdem/</link><pubDate>Fri, 01 Feb 2019 11:19:02 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-is-participating-in-fosdem/</guid><description>This year again, 0 A.D. will be at FOSDEM, in Brussels, this weekend! FOSDEM is “a free event for software developers to meet, share ideas and collaborate”. It attracts thousands of people and we hope to make 0 A.D. known to all of them. We are going in full force to the 2019 edition. bb, …</description></item><item><title>Re-release of 0 A.D. Alpha 23 Ken Wood</title><link>https://stanleysweet.github.io/play0ad-website/re-release-of-0-a-d-alpha-23-ken-wood/</link><pubDate>Sun, 23 Dec 2018 17:10:43 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/re-release-of-0-a-d-alpha-23-ken-wood/</guid><description>Wildfire Games, an international group of volunteer game developers, is happy to announce the re-release of 0 A.D. Alpha 23 “Ken Wood”, the twenty-third alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. This version is a maintenance release. Blocking bugs were fixed and security and legal issues were addressed. …</description></item><item><title>0 A.D. Financial Report, September 2018</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-september-2018/</link><pubDate>Sat, 08 Sep 2018 12:35:42 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-september-2018/</guid><description>In the interest of transparency, the Wildfire Games team would like to report on its finances as of 2018-09-08.</description></item><item><title>New Release: 0 A.D. Alpha 23 Ken Wood</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-23-ken-wood/</link><pubDate>Thu, 17 May 2018 22:15:27 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-23-ken-wood/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 23 “Ken Wood”, the twenty-third alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. Easy Download and Install Download and installation instructions are available for Windows, Linux, and Mac OS X. 0 A.D. …</description></item><item><title>0 A.D. Development Report – January 2018</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-january-2018/</link><pubDate>Fri, 02 Feb 2018 20:45:06 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-january-2018/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D. : Empires Ascendant, is happy to present this monthly development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read. If …</description></item><item><title>Happy New Year!</title><link>https://stanleysweet.github.io/play0ad-website/happy-new-year-2018/</link><pubDate>Sun, 14 Jan 2018 15:00:14 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/happy-new-year-2018/</guid><description>All the members of Wildfire Games wish you a Happy New Year 2018. May it be full of wonderful surprises and of achievements in your projects and personal lives! As for 0 A.D., the year ended with a great recognition from our community of players and followers: we were awarded a Honourable Mention in IndieDB’s …</description></item><item><title>0 A.D. Development Report – Autumn 2017</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-autumn-2017/</link><pubDate>Mon, 18 Dec 2017 21:32:09 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-autumn-2017/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D. : Empires Ascendant, is happy to present this monthly development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read. If …</description></item><item><title>Indie of the Year 2017 – We need you again!</title><link>https://stanleysweet.github.io/play0ad-website/indie-of-the-year-2017-we-need-you-again/</link><pubDate>Wed, 13 Dec 2017 17:49:56 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/indie-of-the-year-2017-we-need-you-again/</guid><description>We are happy to announce that we made it in the top 100 of Indie of the Year 2017! In this competition celebrating the independent games and mods created by professionals and hobbyists alike, we made it to the second round and you can send your votes until December 21st.</description></item><item><title>Please vote for 0 A.D. as 2017 Indie of the Year!</title><link>https://stanleysweet.github.io/play0ad-website/please-vote-for-0-a-d-as-2017-indie-of-the-year/</link><pubDate>Mon, 04 Dec 2017 06:45:39 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/please-vote-for-0-a-d-as-2017-indie-of-the-year/</guid><description>It is this time of the year and IndieDB once again organizes the Indie of the Year Awards, a competition celebrating the independent games and mods created by professionals and hobbyists alike.</description></item><item><title>New Release: 0 A.D. Alpha 22 Venustas</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-22-venustas/</link><pubDate>Wed, 26 Jul 2017 22:59:42 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-22-venustas/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 22 “Venustas”, the twenty-second alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare.</description></item><item><title>May News from Wildfire Games</title><link>https://stanleysweet.github.io/play0ad-website/may-news-from-wildfire-games/</link><pubDate>Sat, 03 Jun 2017 22:17:04 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/may-news-from-wildfire-games/</guid><description>Dear members of the community, it’s been half a year since I took the lead of 0 A.D. (time flies so fast!) and I would like to give you some news of the team and tell you what we’ve been up to.</description></item><item><title>0 A.D. Financial Report, April 2017</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-april-2017/</link><pubDate>Fri, 31 Mar 2017 08:33:44 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-april-2017/</guid><description>In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2017-03-31.</description></item><item><title>November News from Wildfire Games</title><link>https://stanleysweet.github.io/play0ad-website/november-news-from-wildfire-games/</link><pubDate>Fri, 02 Dec 2016 23:25:59 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/november-news-from-wildfire-games/</guid><description>0 A.D. has a new Project Leader, was presented at an event in Toulouse, and is well on its way to have the new unit models implemented.</description></item><item><title>New Release: 0 A.D. Alpha 21 Ulysses</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-21-ulysses/</link><pubDate>Tue, 08 Nov 2016 21:17:25 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-21-ulysses/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 21 “Ulysses”, the twenty-first alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features new game modes, plenty of new maps, the official introduction of the final civilization: The Seleucid Empire and more!</description></item><item><title>Progress Update May 2016</title><link>https://stanleysweet.github.io/play0ad-website/progress-update-may-2016/</link><pubDate>Sun, 05 Jun 2016 21:25:45 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/progress-update-may-2016/</guid><description>In this progress update we tell you a sample of what we have been up to since the last Alpha release. We have added new Seleucid buildings, more work has been done on animations for the new unit models and last but not least we’d like to tell you what Omri Lahav, our composer has …</description></item><item><title>New Release: 0 A.D. Alpha 20 Timosthenes</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-20-timosthenes/</link><pubDate>Thu, 31 Mar 2016 22:13:18 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-20-timosthenes/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 20 Timosthenes”, the twentieth Alpha version of 0 A.D., a free, open-source game of ancient warfare. This Alpha features 10 new maps, core functionality for a cinematic in-game camera, the ability to share dropsites with your allies, and more! The …</description></item><item><title>New Release: 0 A.D. Alpha 19 Syllepsis</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-19-syllepsis/</link><pubDate>Thu, 26 Nov 2015 17:03:44 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-19-syllepsis/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 19 Syllepsis”, the nineteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features building and siege engine capture, a new pathfinder, visual replay and more!</description></item><item><title>0 A.D. Financial Report, November 2015</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-november-2015/</link><pubDate>Wed, 25 Nov 2015 09:50:23 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-november-2015/</guid><description>In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2015-11-25.</description></item><item><title>Perk delivery for the fundraiser</title><link>https://stanleysweet.github.io/play0ad-website/perk-delivery-for-the-fundraiser/</link><pubDate>Sun, 18 Oct 2015 23:38:03 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/perk-delivery-for-the-fundraiser/</guid><description>Update on the fundraiser we had in 2013 Thank you for your patience, this has taken a lot longer than we hoped for, and we are sorry for this. We are also sorry for the lack of updates, but wanted to wait until we were absolutely sure the perks were going out soon before we …</description></item><item><title>Discontinuation of the Alpha 15 Multiplayer Lobby</title><link>https://stanleysweet.github.io/play0ad-website/discontinuation-of-the-alpha-15-osiris-multiplayer-lobby/</link><pubDate>Sat, 09 May 2015 03:18:59 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/discontinuation-of-the-alpha-15-osiris-multiplayer-lobby/</guid><description>The Alpha 15 Osiris multiplayer lobby is now discontinued. Users of Alpha 15 are advised to upgrade to the latest version. The only distribution bundling Alpha 15 is Ubuntu 14.04 LTS, for which Alpha 16 is available in backports, and the latest version is available in our PPA. Alpha 15 was released December 2013 with …</description></item><item><title>New Release: 0 A.D. Alpha 18 Rhododactylos</title><link>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-18-rhododactylos/</link><pubDate>Fri, 13 Mar 2015 23:11:32 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-release-0-a-d-alpha-18-rhododactylos/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 18 Rhododactylos”, the eighteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features improved performance, an in-game technology tree, a new map type (“Nomad”) and more!</description></item><item><title>0 A.D. Development Report #16</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-16/</link><pubDate>Wed, 19 Nov 2014 21:40:02 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-16/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., is happy to present this 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read. If you want …</description></item><item><title>New Release: 0 A.D. Alpha 17 Quercus</title><link>https://stanleysweet.github.io/play0ad-website/alpha-17-quercus/</link><pubDate>Sun, 12 Oct 2014 10:53:09 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-17-quercus/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 17 Quercus”, the seventeenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features a major gameplay rebalance, units on walls, trigger support, improved mod support and more!</description></item><item><title>CoM Hosts Map Making Contest</title><link>https://stanleysweet.github.io/play0ad-website/com-hosts-map-making-contest/</link><pubDate>Sat, 05 Jul 2014 00:16:25 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/com-hosts-map-making-contest/</guid><description>In celebration of the five year anniversary (It’s really been five years?! Time flies!) of 0 A.D. going open source the Council of Modders are hosting a map making contest! Please head over to the forum topic to read more about the rules and rewards, and to submit your maps of course 😉</description></item><item><title>Alpha 16 Patañjali OS X Bundle</title><link>https://stanleysweet.github.io/play0ad-website/alpha-16-patanjali-os-x-bundle/</link><pubDate>Thu, 26 Jun 2014 19:56:22 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-16-patanjali-os-x-bundle/</guid><description>The OS X bundle has finally been released. The bundle should work on Mountain Lion (10.8) or later. Users of an earlier version of OS X are advised to upgrade. Note that there is no 32-bit bundle anymore.</description></item><item><title>Perk Delivery: Survey replies missing</title><link>https://stanleysweet.github.io/play0ad-website/perk-delivery-survey-replies-missing/</link><pubDate>Mon, 23 Jun 2014 20:56:21 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/perk-delivery-survey-replies-missing/</guid><description>We’ve recently sent out a survey asking for some more information (e.g. t-shirt size, if the address still is accurate etc) so we can send out the perks for the IndieGogo campaign. Most people have now replied, but we are still lacking a few answers. We will make a final attempt to reach these people …</description></item><item><title>New Release: 0 A.D. Alpha 16 Patañjali</title><link>https://stanleysweet.github.io/play0ad-website/alpha-16-patanjali/</link><pubDate>Sat, 17 May 2014 15:01:13 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-16-patanjali/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 16 Patañjali”, the sixteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features localization into more than 10 different languages, an improved AI, a new GUI, big changes “under the hood” and …</description></item><item><title>0 A.D. Financial Report, April 2014</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-april-2014/</link><pubDate>Fri, 25 Apr 2014 14:12:58 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-financial-report-april-2014/</guid><description>In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2014-04-21.</description></item><item><title>Important Announcement [April Fools 2014]</title><link>https://stanleysweet.github.io/play0ad-website/important-announcement/</link><pubDate>Tue, 01 Apr 2014 20:46:19 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/important-announcement/</guid><description>With recent games such as Red Dead Redemption, Left 4 Dead 2, and The Last of Us being hugely successful, we have decided to change the overall direction of 0 A.D. so that it can appeal to a wider audience. We have many gameplay changes planned, such as removing the Roman faction and replacing it with an AI …</description></item><item><title>0 A.D. Development Report #15</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-15/</link><pubDate>Sun, 12 Jan 2014 20:02:57 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-15/</guid><description>0 A.D. Development Report #15 Wildfire Games, the international group of volunteers developing 0 A.D., is happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide …</description></item><item><title>New Release: 0 A.D. Alpha 15 Osiris</title><link>https://stanleysweet.github.io/play0ad-website/alpha-15-osiris/</link><pubDate>Tue, 24 Dec 2013 23:23:56 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-15-osiris/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 15 Osiris”, the fifteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features a multiplayer lobby, skirmish maps, auras and more!</description></item><item><title>Indiegogo Fundraiser Wrap-Up</title><link>https://stanleysweet.github.io/play0ad-website/indiegogo-fundraiser-wrap-up/</link><pubDate>Sun, 27 Oct 2013 20:57:54 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/indiegogo-fundraiser-wrap-up/</guid><description>Hey fans! Looks like we hit $33,251 in donations! We’d like to extend our gratitude to everyone who donated and who worked hard to spread the word about our game and this fundraising campaign. The sum we raised for this campaign dwarfs all of our past fundraisers combined. We are very happy to have raised this much, …</description></item><item><title>0 A.D. Development Report #14</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-14/</link><pubDate>Fri, 18 Oct 2013 18:43:55 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-14/</guid><description>Wildfire Games, the international group developing 0 A.D. – Empires Ascendant, is happy to present the 14th 0 A.D. development report (10 September – 10 October). Wildfire Games has launched a crowdfunding campaign via IndieGoGo, with the aim of raising $40,000 in the next 3 days. If successful, the funds from this campaign will go toward paying team …</description></item><item><title>Recent Crowdfunding Coverage</title><link>https://stanleysweet.github.io/play0ad-website/crowdfunding-coverage/</link><pubDate>Tue, 01 Oct 2013 21:08:36 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/crowdfunding-coverage/</guid><description>Chris Priestman has put together a beautiful piece about us at Indie Statik. He really gets what 0 A.D. is all about, and it shows: A huge project like 0 A.D. is worthy of people’s time because it’s a community project that people can find resolve in, share stories with others who helped to build …</description></item><item><title>Security Notice: Please Change Your Forum Passwords</title><link>https://stanleysweet.github.io/play0ad-website/security-notice/</link><pubDate>Mon, 30 Sep 2013 18:05:37 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/security-notice/</guid><description>Last Thursday, someone tried to hack into the Wildfire Games forums and grab all the users’ personal information. Although we have taken steps to keep your personal information secure, including encrypting it, some of your information may have been accessed by the hacker. In the spirit of transparency, we want to inform you of the …</description></item><item><title>0 A.D. Development Report #13</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-13/</link><pubDate>Tue, 10 Sep 2013 23:46:06 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-13/</guid><description>Wildfire Games, the international group developing 0 A.D. – Empires Ascendant, is happy to present the 13th 0 A.D. development report covering everything (or nearly everything) that happened since the 12th report in June. Most of the items covered in the current report went into Alpha 14 Naukratis, so you should be able to see them in action …</description></item><item><title>IndieGoGo Crowdfunding Campaign, New Release: Alpha 14 Naukratis</title><link>https://stanleysweet.github.io/play0ad-website/indiegogo-crowdfunding-campaign-new-release-alpha-14-naukratis/</link><pubDate>Wed, 04 Sep 2013 23:54:59 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/indiegogo-crowdfunding-campaign-new-release-alpha-14-naukratis/</guid><description>Wildfire Games, an international group of volunteer game developers, is raising $160,000 to support development of 0 A.D., a free, open-source game of ancient warfare. The announcement of the fundraiser coincides with the release of “0 A.D. Alpha 14 Naukratis”, the fourteenth alpha version of 0 A.D.</description></item><item><title>0 A.D. Financial Report, September 2013</title><link>https://stanleysweet.github.io/play0ad-website/financial-report-sept-2013/</link><pubDate>Wed, 04 Sep 2013 13:55:57 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/financial-report-sept-2013/</guid><description>In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2013-09-04.</description></item><item><title>0 A.D. Development Report #12</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-12/</link><pubDate>Sat, 15 Jun 2013 15:37:11 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-12/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read. If you …</description></item><item><title>New Art Department Leader, Changes in Committee Members</title><link>https://stanleysweet.github.io/play0ad-website/new-art-department-leader-changes-in-committee-members/</link><pubDate>Wed, 12 Jun 2013 19:55:22 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/new-art-department-leader-changes-in-committee-members/</guid><description>Our project leader, Michael, has appointed Enrique Keykens Espolio (known on the forums as just “Enrique”) as leader of the Art Department. Enrique is a highly capable 3D artist in his 20’s from Zaragoza, Spain. Also, we welcome Peter C., to the team, and to replace Enrique on the Design Committee. Peter, known as alpha123 on the forums, …</description></item><item><title>Music Blog #6</title><link>https://stanleysweet.github.io/play0ad-website/music-blog-6/</link><pubDate>Sat, 20 Apr 2013 23:00:05 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/music-blog-6/</guid><description>As a composer, there is nothing more exciting for me than watching my music come to life… but this post isn’t so much about music – but about the people behind it! First and foremost, a heart-felt “Thanks” to… you: the fans! I never imagined so many people would fall in love with the music …</description></item><item><title>Erik Johansson Steps Down from Project Leadership, Michael D. Hafer Assumes Role</title><link>https://stanleysweet.github.io/play0ad-website/erik-johansson-steps-down-from-project-leadership-michael-d-hafer-assumes-role/</link><pubDate>Thu, 04 Apr 2013 19:16:59 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/erik-johansson-steps-down-from-project-leadership-michael-d-hafer-assumes-role/</guid><description>Erik Johansson (“feneur”) has announced he will step down from managing the development of the free, open-source game 0 A.D., citing his wish to focus on his writing and other hobbies. Johansson, 27 from Sweden, has been the project lead since 2008, and the team thanks him for his sustained leadership of the project. Back …</description></item><item><title>New Release: 0 A.D. Alpha 13 Magadha</title><link>https://stanleysweet.github.io/play0ad-website/alpha-13-magadha/</link><pubDate>Tue, 02 Apr 2013 20:34:39 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-13-magadha/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 13 Magadha”, the thirteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features the Mauryan Indians, AI improvements, six new songs and more!</description></item><item><title>Music Blog #5</title><link>https://stanleysweet.github.io/play0ad-website/music-blog-5/</link><pubDate>Fri, 22 Mar 2013 00:00:55 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/music-blog-5/</guid><description>Alpha 9 introduced the Roman Republic into the game. As I was looking forward to working on the Romans since I first joined the team, needless to say I was excited! However finding the proper sound proved to be challenging, and several options were thoroughly examined before finally deciding to go with a mandolin, an English horn …</description></item><item><title>Music Blog #4</title><link>https://stanleysweet.github.io/play0ad-website/music-blog-4/</link><pubDate>Thu, 14 Mar 2013 00:00:36 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/music-blog-4/</guid><description>I’m taking a break from the regular blog progression to address a recent question I received – regarding the instruments I own that were used to create the sounds of 0 A.D. : All these blogs make me wonder: Just how many instruments does Omri have? He seems to own 5-6 instruments for every civilization! Let’s start …</description></item><item><title>Featured Contributor: Pureon</title><link>https://stanleysweet.github.io/play0ad-website/featured-contributor-pureon/</link><pubDate>Tue, 12 Mar 2013 18:41:43 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/featured-contributor-pureon/</guid><description>It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors we have, but I’ll let him elaborate on that below. Let’s just say that it was an easy decision to feature him, and that we are …</description></item><item><title>Music Blog #3</title><link>https://stanleysweet.github.io/play0ad-website/music-blog-3/</link><pubDate>Sun, 10 Mar 2013 00:00:56 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/music-blog-3/</guid><description>Alpha 8 introduced the mighty Persians! Looking to create a distinct sound, I picked up my oud, saz, acoustic bass, darbuka, djembe and bamboo shakers, and just started recording different combinations and ideas.</description></item><item><title>Music Blog #2</title><link>https://stanleysweet.github.io/play0ad-website/music-blog-2/</link><pubDate>Wed, 06 Mar 2013 00:00:49 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/music-blog-2/</guid><description>As we progressed to Alpha 7, the Main Menu was redesigned by the team, and the music changed accordingly with a track titled “Honor Bound”. (By the way I’d like to take a second here and thank all the team members for suggesting track titles!)</description></item><item><title>Music Blog # 1</title><link>https://stanleysweet.github.io/play0ad-website/music-blog-1/</link><pubDate>Sat, 02 Mar 2013 02:14:05 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/music-blog-1/</guid><description>Welcome to The Greek Theater, official 0 A.D. music blog! This blog will chronicle the making of 0 A.D.’s music, since I assumed the role of composer and music department lead for Wildfire Games!</description></item><item><title>0 A.D. Development Report #11</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-11/</link><pubDate>Fri, 22 Feb 2013 22:26:22 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-11/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read.</description></item><item><title>0 A.D. Joins Software in the Public Interest, Can Receive Tax-Deductible Donations</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-joins-software-in-the-public-interest-can-receive-tax-deductible-donations/</link><pubDate>Tue, 29 Jan 2013 07:23:54 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-joins-software-in-the-public-interest-can-receive-tax-deductible-donations/</guid><description>Wildfire Games, an international group of volunteer game developers, has successfully applied to make 0 A.D. an associated project at an organization called Software in the Public Interest, Inc. (SPI). SPI is a non-profit corporation based in the USA, that acts as a fiscal sponsor to many open source projects, including Debian, Drupal and LibreOffice. …</description></item><item><title>Team Blog – Icon showcase</title><link>https://stanleysweet.github.io/play0ad-website/team-blog-icon-showcase/</link><pubDate>Sat, 26 Jan 2013 21:46:59 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/team-blog-icon-showcase/</guid><description>As some of you may have noticed, we’ve created some new structure and technology icons over the past few Alpha releases. Below we’ll give you some insight on how these icons come to life. The icons themselves are created at 128×128 pixels or larger, but must remain recognizable when scaled down to 40×40 pixels when …</description></item><item><title>0 A.D. Development Report #10</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-10/</link><pubDate>Sun, 20 Jan 2013 23:04:24 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-10/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read. If you …</description></item><item><title>We Won Second Place!</title><link>https://stanleysweet.github.io/play0ad-website/we-won-second-place/</link><pubDate>Sun, 23 Dec 2012 10:37:40 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/we-won-second-place/</guid><description>0 A.D. has just won second place in IndieDB’s Player’s Choice for Upcoming Indie of the Year contest for 2012. Thanks so much to all the wonderful fans who voted for us! This is a huge vote of confidence in the project, and a huge encouragement for the developers. With your help, we hope to …</description></item><item><title>New Release: 0 A.D. Alpha 12 Loucetios</title><link>https://stanleysweet.github.io/play0ad-website/alpha-12-loucetios/</link><pubDate>Sun, 16 Dec 2012 21:49:30 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-12-loucetios/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 12 Loucetios”, the twelfth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features diplomacy, packing siege engines, super fancy water and more!</description></item><item><title>Interview with Cheerful Ghost</title><link>https://stanleysweet.github.io/play0ad-website/interview-with-cheerful-ghost/</link><pubDate>Fri, 14 Dec 2012 14:01:56 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/interview-with-cheerful-ghost/</guid><description>We have just conducted an interview with Jon from Cheerful Ghost. Nothing really new for people who have been following the project closely, but it covers all the basics for newcomers. jdodson: Do you want to believe in the Loch Ness Monster? Aviv: It would be interesting if what people saw was actually a relic …</description></item><item><title>Please Vote for Us Again in IOTY 2012!</title><link>https://stanleysweet.github.io/play0ad-website/please-vote-for-us-again-in-ioty-2012/</link><pubDate>Thu, 13 Dec 2012 22:21:46 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/please-vote-for-us-again-in-ioty-2012/</guid><description>Just a few days ago, we made it once more to the top 100 indie games on Indie DB! Thanks for your support, but we need your help to vote for us one more time to win a top prize. Please vote for us in the second round of the Indie of the Year contest. …</description></item><item><title>Welcome to the New 0 A.D. Website!</title><link>https://stanleysweet.github.io/play0ad-website/welcome-to-the-new-0-a-d-website/</link><pubDate>Sat, 08 Dec 2012 15:43:37 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/welcome-to-the-new-0-a-d-website/</guid><description>Wildfire Games proudly presents the new 0 A.D. website, a new showcase for the game and FOSS project we have all grown to love. You’ll notice that the content has been redone, the design better reflects the interface within the game 0 A.D., and it is easier to get to download the version of 0 …</description></item><item><title>Indie of the Year 2012</title><link>https://stanleysweet.github.io/play0ad-website/indie-of-the-year-2012/</link><pubDate>Sat, 01 Dec 2012 21:34:36 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/indie-of-the-year-2012/</guid><description>It’s that time of year again. For those unfamiliar with the event, each year ModDB and IndieDB hold a contest for the best mods and indie games of the year. In previous years we have been nominated for the Editor’s Choice: Best Upcoming Indie (2008), won third place for Indie Game of the Year (2009) …</description></item><item><title>Packing Siege: Work In Progress</title><link>https://stanleysweet.github.io/play0ad-website/packing-siege-work-in-progress/</link><pubDate>Mon, 26 Nov 2012 05:40:39 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/packing-siege-work-in-progress/</guid><description>Packing siege is one of the many requested and long-planned features for 0 A.D. Currently, siege engines in 0 A.D. can move and attack freely like a human unit, which isn’t very realistic. In the real world, siege engines would have to be transported to and constructed on the battle field. We will add the …</description></item><item><title>Featured contributor: myconid</title><link>https://stanleysweet.github.io/play0ad-website/featured-contributor-myconid/</link><pubDate>Tue, 30 Oct 2012 16:27:17 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/featured-contributor-myconid/</guid><description>If you’ve been reading the latest development updates the name myconid should be familiar to you. If not: he’s the one who’s been working on adding lots of new graphics capabilities to the game, which have made the game look a lot better (take a look at the latest development updates/the last release announcement if …</description></item><item><title>Table of Contents</title><link>https://stanleysweet.github.io/play0ad-website/table-of-contents/</link><pubDate>Sun, 21 Oct 2012 20:22:40 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/table-of-contents/</guid><description>Edit 2018-09-09: This content may be outdated. We hope to make a new website soon, which will be easier to maintain. 1. Game Objectives and Rules 2. User Interface Basics 3. Gathering Resources 4. Training Units 5. Working with Units 6. Exploring the Map 7. Dynamic Territories 8. Technologies and Phases 9. Combat 10. Trade …</description></item><item><title>1. Game Objectives and Rules</title><link>https://stanleysweet.github.io/play0ad-website/1-game-objectives-and-rules/</link><pubDate>Sun, 21 Oct 2012 19:38:09 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/1-game-objectives-and-rules/</guid><description>In a nutshell, in 0 A.D., you start out with three things: Buildings, such as civic centers, Units, such as female citizens and male soldiers, that you can move around the map and use to gather resources, build or fight, and Some initial amounts of four resources: Food, Wood, Stone and Metal. In 0 A.D., …</description></item><item><title>2. User Interface Basics</title><link>https://stanleysweet.github.io/play0ad-website/2-user-interface-basics/</link><pubDate>Sun, 21 Oct 2012 19:37:35 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/2-user-interface-basics/</guid><description>The following inputs affect what happens on screen: Selecting objects: Left-click to select an object, such as a building or a unit. (Notice an outline appears on the ground at the base of the selected object.) You can select many objects at once by dragging the mouse. Tasks: If you right-click when a unit is …</description></item><item><title>3. Gathering Resources</title><link>https://stanleysweet.github.io/play0ad-website/3-gathering-resources/</link><pubDate>Sun, 21 Oct 2012 19:36:41 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/3-gathering-resources/</guid><description>The sum of all resources on the map is limited. These resources can be gathered in several ways: Food: Foraging from bushes and certain trees; Hunting certain wild animals or slaughtering livestock, such as chickens and sheep; Fishing; Farming. Wood: Chopping down trees. Stone: Mining from stone mines. Metal: Mining from metal mines. (These occasionally …</description></item><item><title>4. Training Units</title><link>https://stanleysweet.github.io/play0ad-website/4-training-units/</link><pubDate>Sun, 21 Oct 2012 19:35:28 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/4-training-units/</guid><description>Most buildings in 0 A.D. can train (create) units. If you select a building, you can see in the bottom right panel what types of units can be trained at that building, and how much each type costs. Population Every new unit counts toward your population limit, indicated on the top left of your screen. …</description></item><item><title>5. Working with Units</title><link>https://stanleysweet.github.io/play0ad-website/5-working-with-units/</link><pubDate>Sun, 21 Oct 2012 19:30:16 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/5-working-with-units/</guid><description>Units in 0 A.D. can be placed on a continuum from “civilian-only”, which are almost exclusively used for accumulating resources, to “military-only”, which can only fight. In the middle, the game features a wide variety of citizen soldiers, which can do a little bit of both. Female Citizens You usually start out a game with …</description></item><item><title>6. Exploring the Map</title><link>https://stanleysweet.github.io/play0ad-website/6-exploring-the-map/</link><pubDate>Sun, 21 Oct 2012 19:25:39 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/6-exploring-the-map/</guid><description>Shroud of Darkness You begin with only a small portion of the map revealed to you; The rest is covered in black. This black cover is called the Shroud of Darkness, and it may be hiding your enemies’ base, useful resources and more. The shroud is gradually removed and the map is gradually revealed when …</description></item><item><title>7. Dynamic Territories</title><link>https://stanleysweet.github.io/play0ad-website/7-dynamic-territories/</link><pubDate>Sun, 21 Oct 2012 19:15:04 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/7-dynamic-territories/</guid><description>Most buildings can only be built within your own territory, marked by colored borders on the ground. Players can expand their territory by constructing buildings near their borders. (Some types of buildings will expand your territory more than others.) Borders may change throughout the game, based upon the buildings built and destroyed by the players. …</description></item><item><title>8. Technologies and Phases</title><link>https://stanleysweet.github.io/play0ad-website/8-technologies-and-phases/</link><pubDate>Sun, 21 Oct 2012 19:10:32 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/8-technologies-and-phases/</guid><description>Technologies Technologies, or techs, are economic or military bonuses that can be “researched” (bought) for resources at designated buildings. Hover over the technology buttons to learn about the costs and benefits of each technology. In 0 A.D., some technologies come in mutually exclusive pairs: This means that within each pair, you can either research one …</description></item><item><title>9. Combat</title><link>https://stanleysweet.github.io/play0ad-website/9-combat/</link><pubDate>Sun, 21 Oct 2012 19:05:11 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/9-combat/</guid><description>Types of Combat Units With a few exceptions, all combat units belong to one of these types: Infantry: Warriors fighting on foot, with swords, bows and arrows, etc., Cavalry: Warriors on horseback, Siege weapons, such as catapults, and War ships, such as triremes. Melee vs. Ranged Units Some of the units mentioned here are melee …</description></item><item><title>10. Trade and Bartering</title><link>https://stanleysweet.github.io/play0ad-website/10-trade-and-bartering/</link><pubDate>Sun, 21 Oct 2012 19:00:16 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/10-trade-and-bartering/</guid><description>Trade Trading allows you to gain resources simply by having your traders shuttle between markets or docks. Traders that travel over land can be trained at markets, and merchant ships that sail over sea can be trained at the dock. (The following explanation refers to both markets and docks; “Market” is used for brevity.) Establish …</description></item><item><title>0 A.D. Development Report #8 (Week 40 – 42)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-8/</link><pubDate>Sun, 21 Oct 2012 15:02:56 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-8/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read.</description></item><item><title>0 A.D. Development Report #7 (Week 38+39)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-7/</link><pubDate>Thu, 27 Sep 2012 09:07:27 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-7/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read.</description></item><item><title>New Release: 0 A.D. Alpha 11 Kronos</title><link>https://stanleysweet.github.io/play0ad-website/alpha-11-kronos/</link><pubDate>Fri, 07 Sep 2012 17:40:08 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-11-kronos/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 11 Kronos”, the eleventh alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features new Celtic factions, many improvements to the graphics, functional gates, a new sound system, improved AI and more!</description></item><item><title>Small forum changes</title><link>https://stanleysweet.github.io/play0ad-website/small-forum-changes/</link><pubDate>Tue, 28 Aug 2012 19:41:46 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/small-forum-changes/</guid><description>Nothing too drastic this time, only a few measures against spammers. First we’ve replaced the generic questions people have to answer to be able to complete the registration (they were as simple as “What is 1 + 2?”, something that’s used on many sites and thus is easy for spammers to get around) with more …</description></item><item><title>0 A.D. Development Report #6 (Week 35)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-6-week-35/</link><pubDate>Tue, 28 Aug 2012 08:28:24 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-6-week-35/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report.</description></item><item><title>Featured contributor: Deiz</title><link>https://stanleysweet.github.io/play0ad-website/featured-contributor-deiz/</link><pubDate>Thu, 23 Aug 2012 22:17:49 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/featured-contributor-deiz/</guid><description>This time we feature Deiz, one of the more recent contributors to join the team, but also one of the more productive recently. He’s mostly been working on tons of smaller things that together have improved the game enormously, for example he’s made improvements to walls and gates, the in-game chat, added the ability to …</description></item><item><title>0 A.D. Development Report #5 (Week 34)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-5-week-34/</link><pubDate>Mon, 20 Aug 2012 14:24:29 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-5-week-34/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read.</description></item><item><title>0 A.D. Development Report #4 (Week 33)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-4/</link><pubDate>Mon, 13 Aug 2012 13:41:45 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-4/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read.</description></item><item><title>0 A.D. Development Report #3 (Week 32)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-3/</link><pubDate>Mon, 06 Aug 2012 09:16:38 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-3/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read.</description></item><item><title>0 A.D. Development Report #2 (Week 31)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-2/</link><pubDate>Mon, 30 Jul 2012 06:57:16 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-2/</guid><description>Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read.</description></item><item><title>0 A.D. Development Report #1 (Week 30)</title><link>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-1/</link><pubDate>Mon, 23 Jul 2012 11:23:12 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/0-a-d-development-report-1/</guid><description>The wait between consequent alpha releases can be hard, we realize that. To ease the pain we — the international bunch of volunteers that is Wildfire Games — will start showing what’s being worked on behind the scenes by our dozens of contributors. Starting this week, we commence with publishing a weekly report. If you want …</description></item><item><title>Featured contributor: Jeroen, aka vts, aka vtsj</title><link>https://stanleysweet.github.io/play0ad-website/featured-contributor-jeroen/</link><pubDate>Sun, 22 Jul 2012 10:59:20 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/featured-contributor-jeroen/</guid><description>This time Jeroen, aka vts is our featured contributor. He has been working on both minor fixes and big things like the wall system. Read on for a description on what “Featured contributor” means or jump down to read the quick interview with Jeroen.</description></item><item><title>SourceForge interview with contributors to 0 A.D.</title><link>https://stanleysweet.github.io/play0ad-website/sourceforge-interview-with-contributors-to-0-a-d/</link><pubDate>Tue, 05 Jun 2012 07:13:21 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/sourceforge-interview-with-contributors-to-0-a-d/</guid><description>Q: As you’ve been working on this project, what’s been been your biggest surprise that’s come along during this process? A: The biggest surprise would probably be the excellent reception that 0 A.D. has had in many different communities of fans. From indie game and modder fans to Linux communities – Linux and Free Open …</description></item><item><title>User ranks/titles suggestions</title><link>https://stanleysweet.github.io/play0ad-website/user-ranks-titles-suggestion/</link><pubDate>Tue, 22 May 2012 12:09:07 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/user-ranks-titles-suggestion/</guid><description>As you may have noticed there are custom titles displayed above the avatars in the forum. They are based on the post count and can be changed to whatever we want them to be. Currently they include things like “Community Drunk” and “Community Addict”, but we would like to change them into something better, preferably …</description></item><item><title>We Won!</title><link>https://stanleysweet.github.io/play0ad-website/we-won/</link><pubDate>Tue, 22 May 2012 04:17:53 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/we-won/</guid><description>We won SourceForge’s June Project of the Month poll! It was neck and neck for days with Sourcefabric’s Newscoop, a FOSS CMS for news websites, but finally, after a hair-raising run for the finish by both contenders, we won by 3 votes (527 to 524)! This means 0 A.D. will get featured on SourceForge’s blog …</description></item><item><title>Please vote for 0 A.D. on Sourceforge Project of the Month!</title><link>https://stanleysweet.github.io/play0ad-website/vote-sourceforge/</link><pubDate>Mon, 21 May 2012 15:19:31 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/vote-sourceforge/</guid><description>If you have a Twitter account, please consider voting for 0 A.D. as Sourceforge’s project of the month for June 2012. Just a few hours left. This way we can attract even more new developers and make faster progress! &lt;a href="http://twtpoll.com/03i0fe"&gt;http://twtpoll.com/03i0fe&lt;/a&gt; Thanks in advance! The 0 A.D. team</description></item><item><title>New Release: 0 A.D. Alpha 10 Jhelum</title><link>https://stanleysweet.github.io/play0ad-website/alpha-10-jhelum/</link><pubDate>Wed, 16 May 2012 01:15:36 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-10-jhelum/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 10 Jhelum”, the tenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features Hellenic factions such as Athens, Macedonia and Sparta; technologies, civilization phases, click-and-drag walls, healing and more!</description></item><item><title>Want to help out? Two new positions open!</title><link>https://stanleysweet.github.io/play0ad-website/want-to-help-out-two-new-positions-open/</link><pubDate>Tue, 15 May 2012 17:12:47 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/want-to-help-out-two-new-positions-open/</guid><description>While we wrap up things to be able to release Alpha 10 we want to highlight a few new open positions where you can help out. Read on to see if you have the relevant skills, if so follow the instructions below the job descriptions on how to apply.</description></item><item><title>Forum Upgrade Complete</title><link>https://stanleysweet.github.io/play0ad-website/forum-upgrade-complete/</link><pubDate>Sat, 12 May 2012 18:56:10 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/forum-upgrade-complete/</guid><description>We’ve completed another forum upgrade, and we hope you like it! This release didn’t come without issues. There are two known issues at this time: The Pledgie and Paypal badges are missing. They will be added back in soon. Avatar images may have been changed. If your avatar’s been modified, feel free to change it …</description></item><item><title>Forum Upgrade Today</title><link>https://stanleysweet.github.io/play0ad-website/forum-upgrade-today/</link><pubDate>Sat, 12 May 2012 13:44:30 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/forum-upgrade-today/</guid><description>Later today, Wildfire Games will be performing an upgrade to it’s forum software. The upgrade will start around 7 PM GMT. During this time, the forum will be unavailable. The wiki, Trac, and all of our other applications will still be running normally. We expect for the upgrade to take only a few hours. If …</description></item><item><title>New Release: 0 A.D. Alpha 9 Ides of March</title><link>https://stanleysweet.github.io/play0ad-website/alpha-9-ides/</link><pubDate>Thu, 15 Mar 2012 18:05:14 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-9-ides/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 9 Ides of March”, the ninth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha debuts the Roman faction, new combat and trade systems and more.</description></item><item><title>Member and OS Contributor of the Month November 2011</title><link>https://stanleysweet.github.io/play0ad-website/contributor-of-the-month-november-2011/</link><pubDate>Fri, 13 Jan 2012 12:03:52 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/contributor-of-the-month-november-2011/</guid><description>It’s time for the third part in the series where we take a closer look at some of the people working on creating 0 A.D. This time the honor goes to two people who have distinguished themselves by doing great work, in part in November, but as with the first month it’s just as much …</description></item><item><title>New Release: 0 A.D. Alpha 8 Haxāmaniš</title><link>https://stanleysweet.github.io/play0ad-website/alpha-8-haxamanis/</link><pubDate>Fri, 23 Dec 2011 22:57:42 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/alpha-8-haxamanis/</guid><description>Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 8 Haxāmaniš” (Alternate spelling: “Hakhamanish”), the eighth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha debuts the mighty Persian Empire, includes support for both saving games and reconnecting to multiplayer games, a …</description></item><item><title>Interview of tonto_real</title><link>https://stanleysweet.github.io/play0ad-website/interview-of-tonto_real/</link><pubDate>Tue, 17 Jun 2003 12:00:08 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/interview-of-tonto_real/</guid><description>Interview of tonto_real – 17/06/03 by Sting 63 year-old Ken Wood is one of 0 A.D.’s elderly members, but nevertheless one of the most passionate! Can you believe that he fell in love with his Mexican wife Rosa the first time their eyes crossed? And that initially they could not understand each other because neither …</description></item><item><title>News Archive</title><link>https://stanleysweet.github.io/play0ad-website/news/news-archive/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/news/news-archive/</guid><description>&lt;p&gt;Over the course of the project’s history, many articles have been published. Perhaps one of the links below can assit you in finding your query.&lt;/p&gt;</description></item><item><title>Patch Info</title><link>https://stanleysweet.github.io/play0ad-website/news/patch-info/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://stanleysweet.github.io/play0ad-website/news/patch-info/</guid><description>&lt;p&gt;More on this later.&lt;/p&gt;</description></item></channel></rss>